Unity assets bundle extractor unable to convert the texture data

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Select the Asset you want to assign to a bundle from your Project View.To assign a given Asset to an AssetBundle, follow these steps: A recommended, and more user friendly, alternative is to use the Addressables package. Note: This section describes the creation of AssetBundles using the built-in BuildPipeline.BuildAssetBundles() API. More detailed information about each piece of the workflow can be found in the other pages in this section of documentation. To get started with AssetBundles, follow these steps.

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